UnityAndroidIl2cppPatchDemo
This is a demo of the perfect solution for Unity Android APP il2cpp hot update.
App info
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App description
Android App Analysis and Review: UnityAndroidIl2cppPatchDemo, Developed by Lu Dong. Listed in Tools Category. Current Version Is 1.1, Updated On 17/07/2025 . According to users reviews on Google Play: UnityAndroidIl2cppPatchDemo. Achieved Over 6 Installs. UnityAndroidIl2cppPatchDemo Currently Has 1 Reviews, Average Rating 5.0 Stars
和现有的热更解决方案不同的是,他不会引入多余的语言(只是UnityScript,c#...),对Unity程序设计和编码没有任何限制。你可以在预置和场景里的GameObject上添加任何的Compnents组件,需要序列化的和不需要序列化的,他们都是可以热更的,也不需要做额外的标记处理。简而言之,在此方案下,Unity的所有资源和脚本,都是可以热更的。本应用(含底层模块)均以MIT许可协议开源。
Unity Asset Store:https://assetstore.unity.com/packages/essentials/tutorial-projects/unityandroidil2cpppatchdemo-131734
GitHub:https://github.com/noodle1983/UnityAndroidIl2cppPatchDemo
We are currently offering version 1.1. This is our latest, most optimized version. It is suitable for many different devices. Free download directly apk from the Google Play Store or other versions we're hosting. Moreover, you can download without registration and no login required.
We have more than 2000+ available devices for Samsung, Xiaomi, Huawei, Oppo, Vivo, Motorola, LG, Google, OnePlus, Sony, Tablet ... with so many options, it’s easy for you to choose games or software that fit your device.
It can come in handy if there are any country restrictions or any restrictions from the side of your device on the Google App Store.
What's New
这是Unity Android APP il2cpp热更完美解决方案的开源Demo.
GitHub: https://github.com/noodle1983/UnityAndroidIl2cppPatchDemo
Unity Assets Story: https://assetstore.unity.com/packages/essentials/tutorial-projects/unityandroidil2cpppatchdemo-131734.
和现有的热更解决方案不同的是,他不会引入多余的语言(只是UnityScript,c#...),对Unity程序设计和编码没有任何限制。你可以在预置和场景里的GameObject上添加任何的Compnents组件,需要序列化的和不需要序列化的,他们都是可以热更的,也不需要做额外的标记处理。简而言之,在此方案下,Unity的所有资源和脚本,都是可以热更的。
GitHub: https://github.com/noodle1983/UnityAndroidIl2cppPatchDemo
Unity Assets Story: https://assetstore.unity.com/packages/essentials/tutorial-projects/unityandroidil2cpppatchdemo-131734.
和现有的热更解决方案不同的是,他不会引入多余的语言(只是UnityScript,c#...),对Unity程序设计和编码没有任何限制。你可以在预置和场景里的GameObject上添加任何的Compnents组件,需要序列化的和不需要序列化的,他们都是可以热更的,也不需要做额外的标记处理。简而言之,在此方案下,Unity的所有资源和脚本,都是可以热更的。
