Gilded Rails
Це швидкість знайомства для залізничного магната монополіста грабіжника барона!
Інформація Про Гру
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Опис Гри
Аналіз І Огляд Додатків Для Android: Gilded Rails, Розроблено Choice of Games LLC. Внесено До Категорії Рольові. Поточна Версія 1.0.22, Оновлено 24/09/2025 . За Відгуками Користувачів На Google Play: Gilded Rails. Досягнуто Понад 9 Тисячі Встановлень. Зараз У Gilded Rails 143 Відгуків, Середня Оцінка 2.8 Зірок
Це швидкість знайомства для залізничного магната монополіста грабіжника барона! Щоб знищити вашу конкуренцію, ви повинні одружитися з відповідним партнером, перш ніж закінчиться час."Gilded Rails" - це 340 тисяч слів інтерактивного романтизму знайомства з Anaea Lay, де ваш вибір керує історією. Це повністю текстова основа - без графіки та звукових ефектів - і підштовхує величезна, не зупиняема сила вашої фантазії.
Деякі діти отримують модельний поїзд, встановлений у їхніх батьків - ваш тато дав вам свою залізничну лінію. Знайдіть подружжя, і ви зможете контролювати сімейний бізнес, але не одружуєтеся, і ви можете втратити все це! Чи можете ви керувати компанією до величі і отримати прив'язані, перш ніж закінчиться час?
Пробивайся через епічну розповідь про розширення бізнесу, сімейне життя та любов у той час, коли всі хочуть більше, а багато хто звикає з меншим. Як ви вирішите запустити свій бізнес? Чи будете ви виконувати контракти та зобов'язання, або зрадити своїх ворогів та ваших принципів? Ви є природним лідером, чи ваші працівники будуть сміятися над вами за спиною? Подуйте свисток на корупцію у вашій галузі, або розв'язати свій прихований магнат і керувати залізницями!
Просто переконайтеся, що ви знайдете шлюбного партнера в дорозі, або папа може виштовхнути вас з компанії!
• Грайте як чоловіки, жінки або небінарні, переслідуючи чоловіків, жінок або обох.
• Триумф над страйками, саботаж, соціальний скандал.
• Посилюйте вашу ділову схильність та зв'язки.
• Виберіть один з одинадцяти варіантів романтики! Суд кожен з кращих друзів вашого дитинства злодійному керівникові конкуруючої компанії.
• Стати дитиною-плакарем для сучасної реформи, або ботха, який потребує реформування.
• Відкрийте минуле вашої батька.
• Обійми свого внутрішнього грабіжника барона або Робін Гуда.
• Вибирайте між романсами та діловими партнерами.
• Наповніть кошеня.
В Даний Час Ми Пропонуємо Версію 1.0.22. Це Наша Остання, Найбільш Оптимізована Версія. Він Підходить Для Багатьох Різних Пристроїв. Безкоштовно Завантажте Безпосередньо Apk Із Магазину Google Play Або Інших Версій, Які Ми Розміщуємо. Крім Того, Ви Можете Завантажити Без Реєстрації Та Входу В Систему.
У Нас Є Більше Ніж 2000+ Доступних Пристроїв Для Samsung, Xiaomi, Huawei, Oppo, Vivo, Motorola, LG, Google, OnePlus, Sony, Tablet ... З Такою Кількістю Опцій, Що Вам Легко Вибрати Ігри Чи Програмне Забезпечення, Які Підходять Для Вашого Пристрою.
Це Може Стати В Нагоді, Якщо Існують Будь-Які Обмеження Країни Або Будь-Які Обмеження З Боку Вашого Пристрою В Магазині Програм Google.
Що Нового
Bug fixes. If you enjoy "Gilded Rails", please leave us a written review. It really helps!

Останні Коментарі
A Google user
I'm done. I can't read through this slew of uninteresting, bland/unlikeable characters and the all-pervading sense that my choices feel railroaded, pun intended. The stat progression and acquisition system in this game was one of the worst I've seen compared to other CoG or Hosted stories, and the game's railroad-development schtick, — one of its main appeals, mind you — feels dry, tedious, boring, and unrewarding. I've expected better. It killed some of my time, but it left me feeling disappointed. 2/10 overall, would recommend spending money on food instead.
A Google user
Gilded rails is pretty sub-par. I can never really tell what kind of impact my choices are and honestly the only interesting part of the game was your cat. Also for a over 300k word CoG title it felt shorter than some 100k word games. The stats seem to have hardly any impact on your choices and can be easily ignored. Romance was really boring with no real attachment to any of the options. Overall it was kinda disappointing all the way through to the end.
A Google user
was very disappointed with this one. it had such potential and a great premise but the stats make very little impact the romances are very short and you are limited right from the start. by that i mean if you pick 1 from potentially 11 you are stuck with that one with hardly any chance to change unless you wanted to start all over again. i had high hopes and they were completely...rail roaded.
A Google user
I can't wait for the rest of this piece to get published...Oh that's all of it? LAME!! You know how there are those great interactive fiction books where a big part is resource management? Usually, there's a little bit of intro and character development, then a finite amount of time to build up or create something? Then you get to use that something? "See it in action," as it may be. That not this one. This one is 5 resource decision that seem to not affect anything and then... nothing. You don't get any form of evaluation or look forward or even a pass/fail. All the effort spent managing the important sounding budget nets you zero story. It feels like there's ½ of a story that didn't make deadline here.
A Google user
I definitely wouldn't market this as a romance story. As many others pointed out, the romance aspect is extremely brief and underwhelming, and is sure to disappoint those that bought the game hoping to read romance. I actually liked the game most of the time, but it's too difficult and short. My biggest complaint is that this story actually has a great plot and design, but it doesnt go far enough. There are so many great ideas and events in the story, but it doesnt explore them to their full extent, or anywhere near it. I know some didnt like the inventory/stat style of the game, but I found it to be enjoyable and unique... but again, it cannot be used to its full extent. For example, one of the upgrades you can do takes 3 weeks, and the game only lasts 5, so you cant get a return on that (large) investment. The author crafted a cast of awesome, interesting, unique characters and then... pretty much threw them in the trash. This just feels like a game that could have been great, but hit a time constraint and was published when it was 35% done. So much potential, an experience that is pretty much just okay. I did enjoy the author's voice and humor, though. I would give them another chance in the future for sure; they're creative and talented.
A Google user
This game tried to do too many things at once. I think I read that there were 11 possible ROs in here, yet I felt like they had little depth. Plus "wooing" them felt awkward beyond the best friend, who is more or less given to you. Another disappointing thing was interacting with your railroad. The cornerstone of your story and you are relegated to paperwork, a brief walkthrough of a warehouse and some disaster control (more paperwork.) Look, I get it, as an exec this is what is expected of you but beyond the ability to keep a budget and a few history lessons, it just feels weak or even "tacked on." Even a little thing like cutting a ribbon for that locomotive you could've put on display to generate good press is some possible low-hanging fruit that was missed for this story. Ultimately, this story had the most interesting setting in the current batch of CoG offerings and I am disappointed. I would hold off and wait for a better title.
A Google user
there was almost no options to socialize and to accomplish the goal set by the MCs father in a realistic way. The management options seemed to have little to no effect on the running of the business. Portions of the code were broken, paragraphs right next to one another would say opposing things. There was little to no immersion, I didnt care about any of the characters, it just felt like going through the motions. I'm pretty disappointed.
Mekhakreature
This one ranks lower than some of the other Choice Games for me, but I still enjoyed it! I really liked the writing! The characters are interesting but you really have to choose just one per playthrough and focus in on them, which I feel like has its pros and cons. I actually wish it was longer and gave us more time to deal with the railroad management and romance, cuz it felt like things moved too quickly near the end. Time limits in general were not appreciated as a story mechanic.